Post by Mport on Apr 15, 2017 2:15:53 GMT
SSCM facehuggers :
Note: While alive the facehugger sprite covers the entire tile and is above most objects
This is what happens when a facehugger attempts to attack a human.
What this means is that if a facehugger is assisted onto a human by a Xeno it will always succeed in its action (helmet tear/latch).
However if the facehugger is on the ground or thrown then it only has a chance to actually succeed.
A facehugger attacking a prone human gains a bonus to the action.
Either way after doing anything the facehugger will go inactive for a short time before it can try and hug again.
Facehuggers and helmets:
-Currently any helmet will protect from being facehugged and all have the same protection %
--This will change to certain helmets being better at resisting facehuggers and some helmets wont protect at all (ex: soft caps)
Note: Helmets are NOT damaged after being ripped off of a human by a facehugger.
Xenos and facehuggers:
-Currently any Xeno can use a facehugger inhand to turn it into a short lived simple animal facehugger which will run around for a bit seeking a host.
--This feature might end up restricted to the Construction Castes in the future (or removed).
Humans/Mobs and facehuggers:
-Trying to pick up a living facehugger will cause it to instantly attack you.
-Trying to pick up a living facehugger while infected will not work.
-When a facehugger latches onto a mob it will cause a 1-2 second stun
-While a facehugger is on a mobs face it is unable to breath and will start to pass out.
-Once a facehugger causes a mob to pass out from oxyloss it will act as internals and provide oxygen while keeping the mob knocked out.
-A mob can try to Resist the facehugger, this will take several seconds and if the mob moves the process must be restarted.
-A mob can also use any SLASH damage object on the facehugger, this will cause the mob to Resist but take far less time than resisting without a weapon. It will also kill the facehugger if the Resist is successful.
Note: While alive the facehugger sprite covers the entire tile and is above most objects
This is what happens when a facehugger attempts to attack a human.
Facehugger starting location | Helmet | No helmet |
Ground | Low chance to tear off helmet. | Mid chance to latch onto the human. |
Xeno hand | 100% chance of tearing off the helmet. | 100% chance of latching onto the human |
What this means is that if a facehugger is assisted onto a human by a Xeno it will always succeed in its action (helmet tear/latch).
However if the facehugger is on the ground or thrown then it only has a chance to actually succeed.
A facehugger attacking a prone human gains a bonus to the action.
Either way after doing anything the facehugger will go inactive for a short time before it can try and hug again.
Facehuggers and helmets:
-Currently any helmet will protect from being facehugged and all have the same protection %
--This will change to certain helmets being better at resisting facehuggers and some helmets wont protect at all (ex: soft caps)
Note: Helmets are NOT damaged after being ripped off of a human by a facehugger.
Xenos and facehuggers:
-Currently any Xeno can use a facehugger inhand to turn it into a short lived simple animal facehugger which will run around for a bit seeking a host.
--This feature might end up restricted to the Construction Castes in the future (or removed).
Humans/Mobs and facehuggers:
-Trying to pick up a living facehugger will cause it to instantly attack you.
-Trying to pick up a living facehugger while infected will not work.
-When a facehugger latches onto a mob it will cause a 1-2 second stun
-While a facehugger is on a mobs face it is unable to breath and will start to pass out.
-Once a facehugger causes a mob to pass out from oxyloss it will act as internals and provide oxygen while keeping the mob knocked out.
-A mob can try to Resist the facehugger, this will take several seconds and if the mob moves the process must be restarted.
-A mob can also use any SLASH damage object on the facehugger, this will cause the mob to Resist but take far less time than resisting without a weapon. It will also kill the facehugger if the Resist is successful.